<aside> ℹ️ This stage involves creating detailed design solutions based on the insights and user needs gathered during the research and ideation phase. The goal of this phase is to create a clear and comprehensive visual representation of the product or service being developed.

</aside>

Sketches

Wireframes

Prototypes

The Means phase in UX Design Methodology is a crucial step in the design process, where the insights gathered during the research and ideation phases are translated into detailed design solutions. It involves creating clear and comprehensive visual representations of the product or service being developed. This is typically a collaborative process involving designers, developers, and stakeholders. Sketches, wireframes, and prototypes are commonly used in this phase to communicate ideas, test and validate design solutions, and provide a clear understanding of the product or service being developed.

AdobeStock_329286725.jpeg

Sketches: The first step in the "Means" phase is often sketching. Sketching involves quickly and roughly drawing out ideas and concepts to visually represent the various design solutions. Sketching is a fast and low-fidelity approach to brainstorming and is an effective way to generate a large number of ideas in a short amount of time. Sketches are often used to communicate ideas to other members of the design team and to stakeholders.

Wireframes: Wireframes are a more detailed visual representation of the design solutions generated during the sketching phase. Wireframes are typically created using digital tools and provide a more structured and detailed view of the product or service being developed. Wireframes are often used to test and validate design solutions before investing in more costly design development. Wireframes provide a clear understanding of the overall structure, layout, and functionality of the product or service.

Prototypes: Prototypes are a more refined version of wireframes and provide a more interactive and realistic representation of the design solutions. Prototypes are often created using interactive digital tools and provide a more complete user experience. Prototypes can be used to test and validate design solutions with users and stakeholders and provide a clearer understanding of how the product or service will function in real-world scenarios.

In summary, designers create detailed visual representations of the design solutions generated during the research and ideation phase. Sketches, wireframes, and prototypes are commonly used to communicate ideas, test and validate design solutions, and provide a clear understanding of the product or service being developed.


<aside> ⬅️ Images

</aside>

<aside> ➡️ Sketches

</aside>