Users rely heavily on the first piece of information they see.
<aside> ℹ️ The initial information that users get affects subsequent judgments. Anchoring often works even when the nature of the anchor doesn't have any relation with the decision at hand. It's useful to increase perceived value.
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Anchoring is a cognitive bias that occurs if someone presents information in a way that limits an audience’s range of thought/reference. To suggest values or list options this way is to frame a “desirable” choice/reply. As anchoring can distort users’ needs, problems and more, it can impair ideation for design teams.
Used intentionally, anchoring (also called priming or focalism) can be an effective technique. Parents who ask their children “How often do you want to tidy your room: every day or every other day?” can appreciate its value. It’s also an age-old marketing strategy—appearing in everything from restaurant menus to car showrooms—that encourages customers to pick items because they’re a “good deal” compared with the most expensive offering (the anchor).

Sometimes, anchoring happens by accident and can mess up how design teams come up with ideas. It's when one piece of information affects how everyone judges other info, making them jump to conclusions.
Anchoring works in two ways:
For instance, when people were asked to guess the Eiffel Tower's height using scales as references, many guessed way too high because the big scale influenced their idea of what was reasonable. Without that influence, they might have made better guesses based on the tower's actual height, not someone else's idea. So, instead of helping, the scale led them astray.

© Yu Siang and Interaction Design Foundation, CC BY-SA 3.0
<aside> ⚠️ Remember, bias can also creep into the later stages of ideation (in convergent thinking) and beyond, so be careful how you word things.
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